Astro’s Playroom Review A Delightful Pack-in

Or visit the Cooling Springs, featuring a beach party setting and a surprise ice level later. You can also visit the GPU Jungle, which, as the name implies, is more of a jungle ruin to play around in, and the SSD Speedway with its neon sci-fi backdrop. As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators.

Astro’s Playroom

At its most basic, Astro’s Playroom is a fairly straightforward platforming game. You play as a cute little robot named Astro, exploring four different worlds set in a universe that appears to exist inside of a computer. You’ll collect coins, stomp on enemies, and poke around in search of secrets. There are boss battles and one-off sequences, like one where you have to pilot a small spaceship through dangerous caverns, or another where you use a bow to pick off faraway enemies.

Demo 1 Dinosaur

While the normal levels are fun and do not pose too much of a challenge, the suits are still a mixed bag, and therefore, only half of them are enjoyable to use, and stunted my current best time in the game. But overall, in a free game, a slew of challenge levels to test yourself in is just icing on a near-perfect cake. Every level has tons of retro tech to collect and store in the PlayStation Labo.

Jumping Flash!

The smooth, 60-frames-per-second gameplay makes controlling Astro a real treat. While none of the sequences are terribly difficult, there’s enough of a challenge here to keep me busy for around six hours as I chase the Platinum Trophy. The fun is to explore locations, jump between platforms and perform simple puzzles. From time to time, we also find enemies that we can avoid or overpower with fast punches. Is improved force feedback and the same funny little collection of gyros and touchscreens carried over from the DualShock 4 really the next-gen difference? I’m not entirely sure, and it may well prove to be another false dawn that, like HD rumble on the Switch, is a pleasant addition that soon fades into the background.

How To Import The Special Bots In Astro Bot

The robots can also be displayed on the television instead of the controller screen by swiping up on the touch pad. When F168 are on the television, it is possible to physically interact with the robots using the PlayStation camera’s depth capabilities. As mentioned before, Astro’s Playroom demonstrates the PS5’s potential.